cat The CAT is a 6 DOF freestanding input device designed for interaction with 3D data displayed on large screens. The CAT has been developed to favor easy and fast interaction for collective applications.

The CAT can be purchased at Immersion

With the CAT, the rotations (cyclic) are directly controlled by an isotonic sensing mode while the translations (infinite) are controlled by an isometric sensing mode. This allows the users to manipulate 3D objects directly and easily, and to freely navigate in wide virtual environments. Moreover, a tablet that is fixed on the tabletop can be used for accurate 2D interaction techniques or for the control of the system, while keeping immersed in 3D environments.

Images

The story of the CAT
cat-story
The CAT in action
cat-movements
Navigation in a virtual city
cat-navigation
Manipulation of a 3D model
cat-manipulation

Related publications

The CAT for Efficient 2D and 3D Interaction as an Alternative to Mouse Adaptations
Martin Hachet, Pascal Guitton, Patrick Reuter, Florence Tyndiuk
Proceedings of Virtual Reality Software and Technology, (VRST 2003), page 205--212 - 2003
BEST PAPER - Repirse session SIGGRAPH 2004

The Interaction Table - a New Input Device Designed for Interaction in Immersive Large Display Environments
Martin Hachet, Pascal Guitton
Proceedings of Eighth Eurographics Workshop on Virtual Environments, (EGVE 2002), page 189--196 - 2002

Innovative 6DOF Devices for Desktop Configurations
Jean-Baptiste de la Rivière, Nicolas Dittlo, Martin Hachet
Proceedings of Virtual Concept - 2006

The CAT - When Mice are not Enough
Martin Hachet, Pascal Guitton
Proceedings of IEEE VR 2004 Workshop: Beyond Glove and Wand Based Interaction, page 66--69 - mar 2004

Camera Viewpoint Control with the Interaction Table
Martin Hachet, Patrick Reuter, Pascal Guitton
Proceedings of Virtual Reality International Conference (VRIC 2003), page 41--47 - 2003